This about the game Nethack , and what you can do when you are bored of just winning.
This is a list of things you could do on your way to an ascension. Be warned that the vast majority of them are stupid. Any smart player would just do anything that they could to ascend.
This has every checked-for conduct, I think every voluntary conduct I've seen mentioned, and a bunch of other things. It started after realizing that the conducts Nethack checks for are good, but nowhere near complete. (It checks for not eating food, but not for not quaffing potions.)
Each trick has a difficulty rating that I've given it (so yes, it is quite subjective). The difficulty is divided into three areas, Patience, Luck, and Planning. Patience means that about all you need is the willingness to sit there and type the keys enough times. Luck means that the RNG needs to smile on you at least a bit. Planning means that you have to consider the order that you are doing things in the game and have preparation complete before starting a new segment. All three given on a scale from Trivial through Slight, Moderate, Significant, and Heroic. They are also based on the assumption that the player could probably get a game through to an ascension if they were careful.
Changes from version 0.5 include more strict wording on some items to make sure that things don't end up in your inventory even if you don't pick them up, and adding the racial ascensions (35.3.5 through 35.3.8).
-Harold Hill
1.1.1 Never put on an amulet Patience: Trivial Luck: Moderate Planning: Slight
1.1.2 Never had an amulet in your inventory other than the Amulet of Yendor Patience: Slight Luck: Slight Planning: Slight Moderate Patience and maybe Luck for Wizards - no Eye of Aethiopica
1.1.3 Never ate an amulet Patience: Trivial Luck: Trivial Planning: Trivial (although getting Magical Breathing intrinsic is cool)
1.2.1 Got one of every type of amulet (including Cheap Imitation AoY)
Patience: Moderate Luck: Slight Planning: Slight
2.1.1 Never hit with a wielded weapon (currently checked-for conduct)
Patience: Moderate Luck: Moderate Planning: Trivial
2.1.2 Never hit with any weapon (no thrown or fired weapons)
Patience: Moderate Luck: Moderate Planning: Trivial
2.2.1 Got one of every type of weapon and weapon/tool
Patience: Significant Luck: Trivial Planning: Trivial
2.3.1 Never enchanted a weapon (via ?SoEW)
Patience: Trivial Luck: Trivial Planning: Trivial
2.3.2 Enchanted one or more weapons to +7
Patience: Trivial Luck: Trivial Planning: Trivial
2.3.3 Enchanted one or more weapons to +8
Patience: Slight Luck: Trivial Planning: Trivial
2.3.4 Enchanted one or more weapons to +9
Patience: Moderate Luck: Slight Planning: Slight
- requires lots of scrolls, markers, and weapons
2.3.5 Enchanted one or more weapons to +10
Patience: Heroic Luck: Slight Planning: Slight
- requires lots of scrolls, markers, and weapons
2.4.1 Never wielded any weapon other than original weapon
Patience: Slight Luck: Moderate Planning: Trivial
Probably only Slight Luck for Knights (their original
longsword is easy to dip into Excalibur which is a decent
weapon). Maybe Heroic luck for a Healer or Tourist (you are
very nearly a pacifist with this restriction).
3.1.1 Never wore body armor (mails, jackets, coats, armor, or scales)
after first 10 turns (using first turns to remove any starting armor)
Patience: Slight Luck: Slight Planning: Trivial
- mostly normal behavior for monks
3.1.2 Never wore any armor after first 10 turns (using first turns to
remove all starting armor) (Naked conduct)
Patience: Slight Luck: Moderate Planning: Slight
3.1.3 Never carried any armor after first 10 turns (eliminates
the Priest(ess) Quest artifact)
Patience: Slight Luck: Slight Planning: Trivial
3.2.1 Got one of every type of armor
Patience: Moderate Luck: Trivial Planning: Trivial
3.2.2 Got all colors of dragon scales
Patience: Moderate Luck: Trivial Planning: Trivial
3.2.3 Got all colors of dragon scalemail
Patience: Moderate Luck: Trivial Planning: Trivial
3.3.1 Never enchanted armor (via ?SoEA)
Patience: Trivial Luck: Trivial Planning: Trivial
3.3.2 Enchanted one or more items to +5 (elven to +7)
Patience: Trivial Luck: Trivial Planning: Trivial
3.3.3 Enchanted one or more items to +6 (elven to +8)
Patience: Slight Luck: Trivial Planning: Trivial
3.3.4 Enchanted one or more items to +7 (elven to +9)
Patience: Moderate Luck: Slight Planning: Slight
- requires lots of scrolls, markers, and armor
3.3.5 Enchanted one or more items to +8 (elven to +10)
Patience: Heroic Luck: Slight Planning: Slight
- requires lots of scrolls, markers, and armor
3.4.1 Only used Elf armor (elven mithril, elven cloak, elven boots,
elven leather helm, elven shield) (no gloves)
Patience: Trivial Luck: Slight Planning: Trivial
3.4.2 Only used Dwarf armor (dwarvish mithril, dwarvish cloak,
dwarvish iron helm, dwarvish shield) (no gloves or boots)
Patience: Trivial Luck: Slight Planning: Trivial
3.4.3 Only used Orc armor (orcish ringmail or chainmail, orcish cloak,
orcish iron helm, orcish or Uruk-hai shield) (no gloves or boots)
Patience: Trivial Luck: Slight Planning: Trivial
3.4.4 Never wore any armor other than original
Patience: Trivial Luck: Moderate Planning: Trivial
3.4.5 Only wore beach-wear (Hawaiian shirt and lenses)
Patience: Trivial Luck: Moderate Planning: Trivial
4.1.1 Never ate killed animal flesh (vegetarian conduct)
Patience: Trivial Luck: Slight Planning: Trivial
4.1.2 Never ate any animal material (vegan conduct)
Patience: Slight Luck: Moderate Planning: Trivial
4.1.3 Never ate any comestible (foodless conduct)
Patience: Slight Luck: Significant Planning: Slight
4.1.4 Never ate anything which would give an intrinsic
Patience: Slight Luck: Moderate Planning: Trivial
4.2.1 Got tins of all colors of unicorns
Patience: Trivial Luck: Trivial Planning: Trivial
4.2.2 Got tins of all colors of dragons
Patience: Slight Luck: Trivial Planning: Trivial
4.2.3 Got tins of all unique monsters (Oracle, Quest leader, Quest
nemesis, Medusa, Wizard)
Patience: Trivial Luck: Slight Planning: Trivial
4.2.4 Got a six pack of Wizard of Yendor meat
Patience: Slight Luck: Slight Planning: Trivial
4.2.5 Got a tin of every type of monster encountered (that leaves a
tinnable corpse)
Patience: Moderate Luck: Slight Planning: Trivial
4.2.6 Got a tin of every type of monster possible
Patience: Significant Luck: Moderate Planning: Trivial
4.2.7 Got one of every 41 possible types of eggs
(giant ant, killer bee, soldier ant, fire ant, queen bee,
cockatrice, pyrolisk, gargoyle, winged gargoyle,
cave spider, centipede, giant spider, scorpion, long worm
purple worm, gray dragon, silver dragon, red dragon,
white dragon, orange dragon, black dragon, blue dragon,
green dragon, yellow dragon, red naga, black naga, golden naga,
guardian naga, garter snake, snake, water moccasin,
pit viper, python, cobra, piranha, shark, giant eel,
electric eel, crocodile, Scorpius, plain untyped egg)
Patience: Moderate Luck: Slight Planning: Trivial
4.3.1 Ate one of every type of corpse-leaving monster
(Gourmand conduct) (better have a couple of "AoLS)
Patience: Significant Luck: Moderate Planning: Trivial
4.3.2 Ate every single edible thing in dungeon before leaving
(Glutton conduct)
Patience: Significant Luck: Trivial Planning: Trivial
5.1.1 Never read a scroll (necessary, but not sufficent for illiterate
conduct)
Patience: Trivial Luck: Slight Planning: Trivial
5.1.2 Never picked up or dropped a scroll (no scare monsters)
Patience: Trivial Luck: Slight Planning: Trivial
5.1.3 Never wrote a scroll
Patience: Slight Luck: Slight Planning: Trivial
5.2.1 Got one of every type of scroll
Patience: Slight Luck: Slight Planning: Trivial
5.2.2 Got one of every type of scroll in every BUC status
Patience: Slight Luck: Slight Planning: Trivial
6.1.1 Never read a spellbook other than Book of the Dead (necessary,
but not sufficient for illiterate conduct)
Patience: Trivial Luck: Slight Planning: Trivial
6.1.2 Never wrote a spellbook
Patience: Trivial Luck: Slight Planning: Trivial
6.2.1 Got one of every type of spellbook
Patience: Slight Luck: Slight Planning: Trivial
7.1.1 Never quaffed a potion
Patience: Trivial Luck: Slight Planning: Trivial
7.1.2 Never dipped anything into a potion (including holy water)
Patience: Trivial Luck: Slight Planning: Trivial
7.1.3 Never threw a potion
Patience: Trivial Luck: Trivial Planning: Trivial
7.2.1 Got one of every type of potion
Patience: Slight Luck: Slight Planning: Trivial
7.2.1 Got one of every type of potion in every BUC status
Patience: Slight Luck: Slight Planning: Trivial
8.1.1 Never wore a ring
Patience: Trivial Luck: Slight Planning: Trivial
8.1.2 Never ate a ring (for an intrinsic)
Patience: Trivial Luck: Slight Planning: Trivial
8.2.1 Got one of every type of ring
Patience: Slight Luck: Slight Planning: Trivial
9.1.1 Never zapped a wand
Patience: Trivial Luck: Slight Planning: Trivial
9.1.2 Never engraved with a wand
Patience: Trivial Luck: Slight Planning: Trivial
9.1.3 Never applied (broke) a wand
Patience: Trivial Luck: Trivial Planning: Trivial
9.2.1 Got one of every type of wand
Patience: Slight Luck: Slight Planning: Trivial
9.2.2 Got one of every 'fixable' wand in a fixed state
Rustproofable: iron, steel, hexagonal, short, runed, long,
curved, spiked, jeweled
Corrodeproofable: brass, copper
Fireproofable: balsa, maple, pine, oak, ebony, forked
Patience: Heroic Luck: Significant Planning: Trivial
10.1.1 Never applied a tool other than candles (to the candelabrum),
the candelabrum and the Bell of Opening
(no bags, unicorn horns, or pickaxes)
Patience: Moderate Luck: Moderate Planning: Slight
10.1.2 Never carried a tool other than candles, candelabrum,
Bell of Opening (after first turn) (eliminates many quest artifacts)
Patience: Moderate Luck: Moderate Planning: Slight
10.2.1 Got one of every type of tool
Patience: Moderate Luck: Slight Planning: Trivial
11.1.1 Never carried a gem (eliminates B quest artifact)
Patience: Trivial Luck: Slight Planning: Trivial
11.2.1 Got one of every type of gem
Patience: Slight Luck: Slight Planning: Trivial
12.1.1 Never pushed a boulder (makes Sokoban very unlucky)
Patience: Slight Luck: Trivial Planning: Trivial
12.1.2 Never cast Stone To Flesh on a boulder
Patience: Trivial Luck: Trivial Planning: Trivial
12.1.3 Never broke a boulder
Patience: Trivial Luck: Trivial Planning: Trivial
Harder if combined with one of the above two
12.1.4 Never broke a statue
Patience: Trivial Luck: Trivial Planning: Trivial
12.1.5 Never cast Stone to Flesh on a statue
Patience: Trivial Luck: Trivial Planning: Trivial
12.1.6 Never produced a statue (no rubber chickens for you buddy)
Patience: Trivial Luck: Trivial Planning: Trivial
12.2.1 Destroyed every boulder in dungeon
Patience: Moderate Luck: Trivial Planning: Trivial
12.2.2 Destroyed every statue in dungeon
Patience: Moderate Luck: Trivial Planning: Trivial
13.1.1 Ended with max St (18, 18/50 or 18/**)
Patience: Trivial Luck: Trivial Planning: Trivial
13.1.2 Ended with over max St
Patience: Trivial Luck: Trivial Planning: Trivial
13.1.3 Ended with starting St or less
Patience: Slight Luck: Trivial Planning: Trivial
13.1.4 Ended with 3 St
Patience: Moderate Luck: Moderate Planning: Trivial
13.2.1 Ended with max Dx (18 or 20)
Patience: Trivial Luck: Trivial Planning: Trivial
13.2.2 Ended with over max Dx
Patience: Trivial Luck: Trivial Planning: Trivial
13.2.3 Ended with starting Dx or less
Patience: Slight Luck: Trivial Planning: Trivial
13.2.4 Ended with 3 Dx
Patience: Slight Luck: Trivial Planning: Trivial
13.3.1 Ended with max Co (16, 18 or 20)
Patience: Trivial Luck: Trivial Planning: Trivial
13.3.2 Ended with over max Co
Patience: Trivial Luck: Trivial Planning: Trivial
13.3.3 Ended with starting Co or less
Patience: Slight Luck: Trivial Planning: Trivial
13.3.4 Ended with 3 Co
Patience: Slight Luck: Trivial Planning: Trivial
13.4.1 Ended with max In (16, 18, 19 or 20)
Patience: Trivial Luck: Trivial Planning: Trivial
13.4.2 Ended with over max In
Patience: Trivial Luck: Trivial Planning: Trivial
13.4.3 Ended with starting In or less
Patience: Slight Luck: Trivial Planning: Trivial
13.4.4 Ended with 3 In
Patience: Slight Luck: Trivial Planning: Trivial
13.5.1 Ended with max Wi (16, 18, or 20)
Patience: Trivial Luck: Trivial Planning: Trivial
13.5.2 Ended with over max Wi
Patience: Trivial Luck: Trivial Planning: Trivial
13.5.3 Ended with starting Wi or less
Patience: Slight Luck: Trivial Planning: Trivial
13.5.4 Ended with 3 Wi
Patience: Slight Luck: Trivial Planning: Trivial
13.6.1 Ended with max Ch (16 or 18)
Patience: Trivial Luck: Trivial Planning: Trivial
13.6.2 Ended with over max Ch
Patience: Trivial Luck: Trivial Planning: Trivial
13.6.3 Ended with starting Ch or less
Patience: Slight Luck: Trivial Planning: Trivial
13.6.4 Ended with 3 Ch
Patience: Slight Luck: Trivial Planning: Trivial
14.1.1 Finished the game with strayed alignment
Patience: Trivial Luck: Trivial Planning: Trivial
14.1.2 Finished the game with sinned alignment
Patience: Trivial Luck: Trivial Planning: Trivial
14.1.3 Finished the game with transgressed alignment
Patience: Trivial Luck: Trivial Planning: Trivial
14.1.4 Finished the game while being punished
Patience: Trivial Luck: Trivial Planning: Trivial
14.2.1 Was of two different alignments during game
Patience: Trivial Luck: Trivial Planning: Trivial
14.2.2 Was all three alignments during the game
Patience: Slight Luck: Trivial Planning: Trivial
15.1.1 Never picked up any gold
Patience: Slight Luck: Trivial Planning: Trivial
15.1.2 Never gave any gold to a dungeon dweller (no buying,
no offering, no bribing)
Patience: Slight Luck: Trivial Planning: Trivial
15.2.1 Collected every gold piece in the whole dungeon
Patience: Slight Luck: Moderate Planning: Trivial
(this is almost sure to require a BoH nest and risks
losing it to magical explosion)
16.1.1 Never gained HP from any source other than Exp levels
(no non-cursed potions of healing if they would increase
your base HP, no golden glows)
Patience: Slight Luck: Trivial Planning: Trivial
16.1.2 Never had a HP score greater than 200
Patience: Trivial Luck: Trivial Planning: Trivial
16.1.2 Never had a HP score greater than 150
Patience: Slight Luck: Slight Planning: Trivial
16.1.2 Never had a HP score greater than 100
Patience: Slight Luck: Moderate Planning: Slight
16.2.1 Ended with more than 500 HP
Patience: Slight Luck: Trivial Planning: Trivial
16.2.2 Ended with more than 1000 HP
Patience: Slight Luck: Trivial Planning: Trivial
16.2.3 Ended with more than 2000 HP
Patience: Moderate Luck: Trivial Planning: Trivial
16.2.4 Ended with more than 5000 HP
Patience: Significant Luck: Trivial Planning: Trivial
16.2.5 Ended with more than 10000 HP
Patience: Heroic Luck: Trivial Planning: Trivial
17.1.1 Never gained Power points from any source other than Exp
levels (no potions of gain energy)
Patience: Slight Luck: Trivial Planning: Trivial
17.2.1 Ended with more than 500 Power
Patience: Slight Luck: Trivial Planning: Trivial
17.2.2 Ended with more than 1000 Power
Patience: Slight Luck: Trivial Planning: Trivial
17.2.3 Ended with more than 2000 Power
Patience: Moderate Luck: Trivial Planning: Trivial
17.2.4 Ended with more than 5000 Power
Patience: Significant Luck: Trivial Planning: Trivial
17.2.5 Ended with more than 10000 Power
Patience: Heroic Luck: Trivial Planning: Trivial
18.1.1 Completed game with 10 AC (it might be possible with non-
armor sources of reflection and magic resistance and a bunch of HP).
Patience: Trivial Luck: Moderate Planning: Slight
18.1.2 Completed game with >10 AC (naked plus -4 orcish helm?)
Patience: Trivial Luck: Moderate Planning: Slight
18.2.1 Finished with AC better than -50
Patience: Slight Luck: Trivial Planning: Trivial
18.2.1 Finished with AC better than -75
Patience: Moderate Luck: Trivial Planning: Trivial
18.2.1 Finished with AC better than -100
Patience: Significant Luck: Trivial Planning: Trivial
18.2.1 Finished with the best AC: -127
Patience: Heroic Luck: Trivial Planning: Trivial
19.1.1 Finished the game never higher than Exp level 14
Patience: Slight Luck: Moderate Planning: Slight
19.1.2 Never gained non-combat experience (no !PoGL, foocubi,
wraith corpses, etc.)
Patience: Slight Luck: Slight Planning: Trivial
19.2.1 Finished the game with Exp level 30
Patience: Trivial Luck: Trivial Planning: Trivial
19.2.2 Collected every possible non-combat experience point from
the dungeon (consulted the Oracle, oiled squeaky boards, quaffed
sinks, ate tripe, quaffed potions, and all foocubi are either
extinct or have severe headaches)
Patience: Significant Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 15 and no non-combat Exp
Patience: Slight Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 16 and no non-combat Exp
Patience: Slight Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 17 and no non-combat Exp
Patience: Slight Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 18 and no non-combat Exp
Patience: Moderate Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 19 and no non-combat Exp
Patience: Significant Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 20 and no non-combat Exp
Patience: Heroic Luck: Trivial Planning: Trivial
19.3.1 Finished the game with Exp level 21+ and no non-combat Exp
Patience: Heroic Luck: Trivial Planning: Trivial
(Actually, this is a near-impossibility as it requires killing
more than an entire normal dungeon cohort of monsters)
20.1.1 Finished in less than 50000 turns
Patience: Trivial Luck: Slight Planning: Trivial
20.1.2 Finished in less than 40000 turns
Patience: Trivial Luck: Slight Planning: Trivial
20.1.3 Finished in less than 30000 turns
Patience: Trivial Luck: Moderate Planning: Slight
20.1.4 Finished in less than 25000 turns
Patience: Trivial Luck: Significant Planning: Slight
20.1.5 Finished in less than 20000 turns
Patience: Trivial Luck: Significant Planning: Slight
20.1.6 Finished in less than 17500 turns
Patience: Trivial Luck: Heroic Planning: Moderate
20.1.7 Finished in less than 15000 turns
Patience: Trivial Luck: Heroic Planning: Moderate
21.1.1 Never prayed to your god
Patience: Trivial Luck: Slight Planning: Trivial
21.1.2 Never sacrificed to your god
Patience: Trivial Luck: Trivial Planning: Trivial
21.1.3 Never offered to a temple priest(ess)
Patience: Trivial Luck: Trivial Planning: Trivial
21.1.4 Never dropped an item on an altar
Patience: Slight Luck: Trivial Planning: Trivial
21.2.1 Converted every convertible altar to your alignment
Patience: Trivial Luck: Trivial Planning: Trivial
21.2.2 Converted at least one altar through all three alignments
Patience: Slight Luck: Trivial Planning: Trivial
22.1.1 Never purchased an item from a store
Patience: Trivial Luck: Trivial Planning: Trivial
22.1.2 Never stole an item from a store
Patience: Trivial Luck: Trivial Planning: Trivial
22.1.3 Never killed a shopkeeper
Patience: Trivial Luck: Trivial Planning: Trivial
22.1.4 Never sold an item in a store
Patience: Trivial Luck: Trivial Planning: Trivial
22.1.5 Never learned the price of an item
Patience: Trivial Luck: Trivial Planning: Trivial
22.2.1 Cleaned out every store
Patience: Trivial Luck: Trivial Planning: Trivial
22.2.2 Killed all but one shopkeeper
Patience: Trivial Luck: Trivial Planning: Trivial
22.2.3 Killed all shopkeepers
Patience: Trivial Luck: Trivial Planning: Trivial
22.3.1 Destroyed Yendorian Economy - All shopkeepers are left
alive, but with no gold and no inventory
Patience: Slight Luck: Trivial Planning: Trivial
23.1.1 Never advanced any skill (Unimproved conduct?)
Patience: Slight Luck: Moderate Planning: Trivial
23.1.2 Never advanced any skill except one weapon
Patience: Slight Luck: Slight Planning: Trivial
23.1.3 Never advanced any skill except one spell type
Patience: Slight Luck: Slight Planning: Trivial
23.2.1 Advanced every skill to at least Basic
Patience: Slight Luck: Slight Planning: Trivial
23.2.2 Advanced every fighting skill as far as possible
Patience: Slight Luck: Trivial Planning: Trivial
23.2.2 Advanced every weapon skill as far as possible
Patience: Slight Luck: Slight Planning: Trivial
23.2.2 Advanced every spellcasting skill as far as possible
Patience: Slight Luck: Slight Planning: Trivial
24.1.1 Never used a wish (currently checked for conduct)
Patience: Slight Luck: Slight Planning: Trivial
24.1.2 Never wished for an artifact (currently checked for conduct)
Patience: Trivial Luck: Trivial Planning: Trivial
24.2.1 Ascended with at least 5 unused wishes
Patience: Slight Luck: Slight Planning: Trivial
24.2.2 Ascended with at least 10 unused wishes
Patience: Slight Luck: Slight Planning: Trivial
24.2.3 Ascended with at least 15 unused wishes
Patience: Moderate Luck: Slight Planning: Trivial
24.2.4 Ascended with at least 20 unused wishes
Patience: Moderate Luck: Slight Planning: Trivial
24.2.5 Ascended with at least 25 unused wishes
Patience: Significant Luck: Slight Planning: Trivial
24.2.6 Ascended with at least 30 unused wishes
Patience: Heroic Luck: Slight Planning: Trivial
24.2.7 Used at least 5 wishes
Patience: Trivial Luck: Trivial Planning: Trivial
24.2.8 Used at least 10 wishes
Patience: Trivial Luck: Slight Planning: Trivial
24.2.9 Used at least 15 wishes
Patience: Slight Luck: Slight Planning: Trivial
24.2.10 Used at least 20 wishes
Patience: Slight Luck: Slight Planning: Trivial
24.2.11 Used at least 25 wishes
Patience: Moderate Luck: Slight Planning: Trivial
24.2.12 Used at least 30 wishes
Patience: Significant Luck: Slight Planning: Trivial
25.1.1 Never polymorphed an object (currently checked for conduct)
Patience: Trivial Luck: Trivial Planning: Trivial
25.1.2 Never polymorphed yourself (currently checked for conduct)
Patience: Trivial Luck: Trivial Planning: Trivial
25.2.1 Polymorphed yourself to one of every class (a, b, etc.) of
monster
Patience: Significant Luck: Trivial Planning: Trivial
25.2.1 Polymorphed yourself to every type of monster
Patience: Heroic Luck: Trivial Planning: Trivial
26.1.1 Never engraved Elbereth (Elberethless conduct?)
Patience: Trivial Luck: Trivial Planning: Trivial
26.1.2 Never engraved on a tombstone (Ghoul-abuse)
Patience: Trivial Luck: Trivial Planning: Trivial
27.1.1 Never cast a spell
Patience: Trivial Luck: Trivial Planning: Trivial
27.2.1 Learned every spell
Patience: Trivial Luck: Trivial Planning: Trivial
28.1.1 Never got magical identify (no casting identify,
reading identify scrolls, or getting identify result
from throne-sitting).
Patience: Trivial Luck: Trivial Planning: Trivial
28.2.1 Identified every non-artifact item possible in the game
Patience: Moderate Luck: Trivial Planning: Trivial
29.1.1 Got rid of original pet as soon as possible
Patience: Slight Luck: Slight Planning: Trivial
29.2.1 Ascended with original pet
Patience: Slight Luck: Slight Planning: Trivial
29.2.2 Ascended with 2 pets
Patience: Trivial Luck: Trivial Planning: Trivial
29.2.3 Ascended with 3 pets
Patience: Trivial Luck: Trivial Planning: Trivial
29.2.4 Ascended with 4 pets
Patience: Trivial Luck: Trivial Planning: Trivial
29.2.5 Ascended with 5 pets
Patience: Slight Luck: Trivial Planning: Trivial
29.2.6 Ascended with 6 pets
Patience: Slight Luck: Trivial Planning: Trivial
29.2.7 Ascended with 7 pets
Patience: Slight Luck: Trivial Planning: Trivial
29.2.8 Ascended with 8 pets
Patience: Slight Luck: Trivial Planning: Trivial
29.2.9 Ascended with 9 pets
Patience: Slight Luck: Trivial Planning: Trivial
29.2.10 Ascended with Famine as a pet
Patience: Moderate Luck: Slight Planning: Slight
29.2.11 Ascended with Pestilence as a pet
Patience: Moderate Luck: Slight Planning: Slight
29.2.12 Ascended with Death as a pet
Impossible (at least in non-Wizard mode)
29.3.1 Ascended with 9 pet dragons, one of each color
Patience: Moderate Luck: Slight Planning: Moderate
30.1.1 Player never killed a monster (Pacifism currently checked)
Patience: Moderate Luck: Moderate Planning: Slight
31.1.1 Never genocided any type of monster
Patience: Trivial Luck: Slight Planning: Trivial
31.1.2 Never reverse genocided any type of monster
Patience: Trivial Luck: Trivial Planning: Trivial
31.2.1 Genocided every genocidable monster, excluding your starting
type
Patience: Moderate Luck: Trivial Planning: Slight
31.2.2 Genocided every genocidable monster
Patience: Moderate Luck: Trivial Planning: Moderate
32.1.1 Never caused the extinction of any type of monster (watch out
for those erinyes)
Patience: Trivial Luck: Trivial Planning: Slight
32.1.2 Killed no unique monster (Oracle, Quest leader, Quest nemesis,
Croesus, Medusa, named demon, Vlad, Rodney, Riders)
Patience: Slight Luck: Slight Planning: Slight
32.2.1 Killed every named demon (Demogorgon, Asmodeus, Baalzebub,
Dispater, Geryon, Orcus, Yeenoghu, and Juiblex)
Patience: Slight Luck: Trivial Planning: Slight
32.2.2 Caused at least one low number extinction (3 or 9)
Patience: Trivial Luck: Trivial Planning: Trivial
32.2.3 Caused at least one normal extinction (120+)
Patience: Trivial Luck: Trivial Planning: Trivial
32.2.4 Caused full create-monster extinction (casting CM creates
no monsters on any level in the game)
Patience: Significant Luck: Trivial Planning: Trivial
32.2.5 Caused normal extinction (3,9, and 120+) of every non-unique
monster
Patience: Heroic Luck: Trivial Planning: Slight
32.2.6 Got the maximum number of kills (255) for at least one
type of monster.
Patience: Moderate Luck: Trivial Planning: Trivial
32.2.7 Got maximum number kills (255) on every re-appearing unique
monster (Rodney, Famine, Pestilence, and Death)
Patience: Heroic Luck: Trivial Planning: Slight
33.1.1 Never consorted with a foocubi (Celibate conduct)
Patience: Trivial Luck: Trivial Planning: Trivial
2.0 Weapons
2.1 Abstinence
2.2 Collecting
2.3 Enchanting
2.4 Weirdness
3.0 Armor
3.1 Abstinence
3.2 Collecting
3.3 Enchanting
3.4 Weirdness
4.0 Comestibles
4.1 Abstinence
4.2 Collections
4.3 Weirdness
5.0 Scrolls
5.1 Abstinence
5.2 Collections
6.0 Spellbooks
6.1 Abstinence
6.2 Collections
7.0 Potions
7.1 Abstinence
7.2 Collections
8.0 Rings
8.1 Abstinence
8.2 Collections
9.0 Wands
9.1 Abstinence
9.2 Collections
10.0 Tools
10.1 Abstinence
10.2 Collections
11.0 Gems
11.1 Abstinence
11.2 Collections
12.0 Boulders/Statues
12.1 Abstinence
12.2 Collections
13.0 Characteristics
13.1 Strength
13.2 Dexterity
13.3 Constitution
13.4 Intelligence
13.5 Wisdom
13.6 Charisma
14.0 Alignment
14.1 Abstinence
14.2 Collection
15.0 Gold
15.1 Abstinence
15.2 Collecting
16.0 HP
16.1 Abstinence
16.2 Collecting
17.0 Power
17.1 Abstinence
17.2 Collecting
18.0 Armor Class
18.1 Abstinence
18.2 Collecting
19.0 Experience Points
19.1 Abstinence
19.2 Collecting
19.3 Weirdness
20.0 Turns
20.1 Abstinence
21.0 Religion
21.1 Abstinence
21.2 Collection
22.0 Shopping
22.1 Abstinence
22.2 Collection
22.3.0 Weirdness
23.0 Skills
23.1 Abstinence
23.2 Collection
24.0 Wishing
24.1 Abstinence
24.2 Collection
25.0 Polymorphing
25.1 Abstinence
25.2 Collection
26.0 Writing
26.1 Abstinence
27.0 Spellcasting
27.1 Abstinence
27.2 Collection
28.0 Discoveries
28.1 Abstinence
28.2 Collection
29.0 Pets
29.1 Abstinence
29.2 Collection
29.3 Weirdness
30.0 Monsters killed by player
30.1 Abstinence
30.2 Collection
I could put "30.2.1 Player killer every monster which died" in here,
but there is no way to verify that at the end of the game, and it
would be exteremly dependent on luck - One blast of dragon breath,
monster wand zap, Uruk-hai poisoned arrow, or even a small monster
getting caught in a trap and the conduct could be blown. So, I don't
think I'll put it in.
31.0 Genocide
31.1 Abstinence
31.2 Collection
32.0 Extinction
32.1 Abstinence
32.2 Collection
33.0 Interactions
33.1 Abstinence